domingo, 25 de noviembre de 2012

FSX MARGARITA 2012


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Este es el escenario del Aeropuerto Internacional Santiago Mariño de la Isla de Margarita para FSX,  incluye un foto-terreno desarrollado con SBuilderX_v3.13, a partir de imágenes satelitales obtenidas de Google Earth. La mayoría de las estructuras tienen texturas realistas, a partir de imágenes obtenidas de Internet, sin embargo también se utilizaron macros de la librería de objetos del FSX. Se crearon algunos macros de aviones y helicópteros  Utilizando modelos freeware para el fs(Civiles y Militares), que solamente existen en el aeropuerto de Margarita.  Se recomienda la instalación del escenario VFR Venezuela desarrollado por Jacob Parra. http://sites.google.com/site/fsxvenezuela/vfrscenery o la instalación del escenario foto real de la Isla de Margarita, desarrollado por Frank Achique (furanuku77). http://furanuku77.blogspot.com/2012/04/saludos-aficionados-al-fsx-este-mega.html , esto con el proposito de obtener una mejora del terreno alrededor del escenario. Gracias a Erick Rodríguez (aka |XTerk-RS|), por el desarrollo y mejora de la herramienta que facilita la instalación de este escenario. Escenario realizado por David Maldonado (http://davidmaldonado684.blogspot.com/) y Gustavo La Cruz.


FS2004 Kaman K-1200 K-max N914


FS2004 Kaman K-1200 K-max. The K-MAX K-1200 light lift multi-purpose helicopter is manufactured by Kaman Aerospace Company. The helicopter can carry suspended loads up to 2,721kg and is used for forestry, logging, construction, agricultural work, surveillance and transportation. Model by Mike Stone. Texture by Gustavo La Cruz




 

FSX AN12BK (Shaanxi Y-8) Aviación Militar Bolivariana B-218L


Antonov An-12BK (Cub) for FS 2004 and FSX –. Legendary Russian turboprop long ranger transport, which is well known in many countries.GMax model, complete animation, detailed worker VC with 3D by crew and animation co-pilot, panel and gauges, view from a cabin of the navigator. Effects. Autor – Vladimir Zhyhulskiy (model, 2D panel,VC, gauges,textures, effects), Dmitriy Smirnov (airdynamic).Texture by  Gustavo La Cruz


Fsx / Fs2004 Gmax Bell 430 YV1872


Bell 430, designed by Alan Devins and Rory Kelly, Finished of by Keith Devins, textures by Gustavo La Cruz


Fsx / Fs2004 ERCO Ercoupe YV2095


This was designed by several engineers at the National Advisory Committee for Aeronautics (NACA) in response to a Bureau of Air Commerce design competition during the mid 1930s for an easy-to-fly, safe airplane. nThe Engineering and Reseach Company (ERCO) was founded to develop the design.nThe 415 utilized a two-control system with a control wheel linking the rudder, ailerons and nose wheel. nThe wheel also controlled the elevator. nThis arrangement eliminated the need for rudder pedals. nnby Kazunori Iton KazuIto0926@aol.comn / Texture by Gustavo La Cruz


Fsx/fs2004 Eaglesoft Beechjet400A YVO157 (Only Texture)


This is the texture of YVo157,  only texture for the payware model  of eaglesoft  Beech jet 400 , texture by Gustavo La Cruz